The Extremist is one of final four general classes available to the player after completing Act 3-7.
Original Commands are techniques that can be used in battle provided the needed requirements are met.
|Debilitator||Lowers the target's parameters, and prevents chance-based skills from activating||32|
|High Sludder||Physical attack with strength based on the user's EVA. Decreases the user's EVA unit their next turn. Can only be used when a one-handed melee weapon is equipped.||16|
|Anchor Hook||When used on a pole, moves the user to the next pole. When used on a unit, brings the unit next to the user. Cannot be used after moving.||4|
|Passive Style||Increases the chance of skills activating and decreasing damage taken until the user's next turn.||24|
These skills activate automatically for units in the Extremist class. When enough CSP is gained these skills can also be equipped by the unit even when it switches to a different class. The special skill is a special skill learned when the class is mastered.
|Extremist OC||Allows the unit to use Extremist Original Commands|
|EVA + 25%||Increases the unit's EVA parameter by 25%.|
|Attack and Heal HP||Heals HP when attacking.|
|Attack and Heal MP||Heals MP when attacking.|
|Extremist EQ||Allows the unit to use Extremist Original equipment.|
|Command Critical||Allows Original Commands to make critical hits.|
|Concentration||Increases the effects of Skills and Original Commands; as well as the chances of skills activating.|
|Wild Arms XF|
|Clarissa Arwin||Felius Arwin||Tony (Wild Arms XF)||Levin Brenton||Labyrinthia Wordsworth||Ragnar Blitz Lebrett||Alexia Lynn Elesius|
|Rupert Dandridge||Charlton Blunt||Edna Warren||Weisheit||Eisen Brenton||Chelle||King Hrathnir III|
|Nightstalker||High Cavalier||Extremist||Emulator (XF Job Class)|