The Grappler is one of the general classes available to the player after completing Act 2-3. This class' skills center around the concept of throwing the opponent. The higher the difference between the Grappler's location and the point at which the opponent lands, the higher the damage dealt to the opponent. The Grappler's Original Commands are some of the most useful in the game as throwing enemies proves to be quite effective.
Original Commands are techniques that can be used in battle provided the needed requirements are met.
|Heavy Throw||Throws the target at the chosen HEX, causing physical damage.||20|
|Ground Slam||Piledrives the target to the chosen HEX, causing physical damage.||16|
|Item Toss||Throws an item at the target, causing damage. Cannot be used after moving.||8|
|Transport||Lifts and moves the target without causing damage.||4|
These skills activate automatically for units in the Geomancer class. When enough CSP is gained these skills can also be equipped by the unit even when it switches to a different class. The special skill is a special skill learned when the class is mastered.
|Grappler OC||Allows the unit to use Grappler Original Commands|
|Accelerate||Adds a random value to the unit's RFX counter at the end of each turn.|
|Grappler EQ||Allows the unit to equip Grappler equipment.|
|Red Zone||Allows an immediate action when an ally enters crisis state.|
|Throw Range Up||Extends the range of thrown weapons.|
|VP + 25%||Increases the user's maximum VP by 25%.|
|ATK Charge||Increases the unit's ATK parameter with each turn that passes.|
|Wild Arms XF|
|Clarissa Arwin||Felius Arwin||Tony (Wild Arms XF)||Levin Brenton||Labyrinthia Wordsworth||Ragnar Blitz Lebrett||Alexia Lynn Elesius|
|Rupert Dandridge||Charlton Blunt||Edna Warren||Weisheit||Eisen Brenton||Chelle||King Hrathnir III|
|Nightstalker||High Cavalier||Extremist||Emulator (XF Job Class)|