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Malduke is the "New Moon" in Wild Arms. It served previously as a place of residence, mining, and work. It fell into extreme disrepair and became abandoned some time after the Demon War 1,000 years before the events of Wild Arms. Malduke's main feature is that it boasts a large weapon, which can destroy Filgaia in an instant. The only way to reach Malduke is to use the Dimensional Elevator, located at the very top of the tower Ka Dingel, which until near the end of the game, is submerged under the Filgaian Ocean.

Malduke houses three effects - The Eye, the Arms, and the Wings. Each effect is located in a different section of Malduke. The mines house the Eye, the residential area houses the Wings, and the statue area houses the Arms. A person cannot go on to the Control room without these effects.

As a final security watch, the golem Berial awaits any intruder. After defeating Berial, the control room is open to any who wish to enter it.

Zeikfried (under Mother's influence) attempted to use Malduke's weapon to destroy Filgaia, however he was thwarted by Rudy, Jack and Cecilia. Malduke is the final dungeon in the main storyline.

Enemies

  • Tzar Zein
  • Zoa Zein
  • Fesel Zein
  • Doomsday
  • Cyclops
  • Colonzon
  • Dellowbunny
  • Humpty
  • Dumpty
  • Eldersink
  • Gasnoid
  • Nosferatu
  • Ose
  • Ripper

Bosses

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